using System;
using System.Collections.Generic;
using DanroJump.Prizes;
using DanroJump.Settings;
using DanroJump.UI.Modals;
using UnityEngine;
using UnityEngine.UIElements;
namespace DanroJump.UI.MainMenu
{
///
/// Сервисная модалка списка призовых уровней по очкам.
///
public sealed class PrizeLevelsModalWindow : ModalWindowBase, IDisposable
{
private readonly ScrollView levelsList;
private readonly Label statusLabel;
private readonly Button addButton;
private readonly Button closeButton;
private readonly Dictionary