namespace DanroJump.Settings { /// /// Канонические ключи сервисных настроек проекта. /// public static class ServiceSettingsKeys { public const string MusicVolume = "volume.music"; public const string SoundsVolume = "volume.sounds"; public const string FreePlay = "payment.freeGame"; public const string ShowSupportNumber = "payment.showSupportNumber"; public const string SupportNumber = "payment.supportNumber"; public const string PaymentImpulseCost = "payment.paymentImpulseCost"; public const string StartGameCost = "payment.startGameCost"; public const string ContinueGameCost = "payment.continueGameCost"; public const string Currency = "payment.currency"; public const string GamePrice = StartGameCost; public const string ShowBigPrizeText = "prizes.showBigPrizeText"; public const string GiveSmallPrize = "prizes.giveSmallPrize"; public const string GiveBigPrize = "prizes.giveBigPrize"; public const string ErrorGivePrize = "prizes.errorGivePrize"; public const string ShowPrizeError = "prizes.showPrizeError"; public const string PrizePhoneNumber = "prizes.phoneNumber"; public const string BigPrize = "prizes.bigPrize"; public const string StartingLives = "gameplay.startLives"; public const string AdditionalLives = "gameplay.additionalLives"; public const string CanContinueGame = "gameplay.canContinueGame"; public const string InactivityTimeout = "gameplay.inactivityTimeout"; public const string GameDifficulty = "gameplay.gameDifficulty"; public const string StatisticsButton = "btn.statistics"; public const string PhoneNumberButton = "btn.phoneNumber"; public const string BigPrizeButton = "btn.bigPrize"; public const string SupportNumberButton = "btn.supportNumber"; public const string CurrencyButton = "btn.currency"; public const string HopperTestButton = "btn.hopper_test"; public const string LevelsPrizesButton = "btn.levels_prizes"; public const string QrSettingsButton = "btn.qr_settings"; public const string StandSettingsButton = "btn.stand_settings"; } }