minor changes in collision
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@ -136,7 +136,7 @@ MonoBehaviour:
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tangentDamping: 0.85
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groundUpTolerance: 0.25
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stickDelayAfterImpact: 0.03
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recallStartDistance: 10
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recallStartDistance: 20
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recallArriveDistance: 1.4
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recallMaxSpeed: 16
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recallAcceleration: 60
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@ -292,7 +292,7 @@ public class PickableProjectile : BasicProjectile
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{
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CurrentState = State.Returning;
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rb.bodyType = RigidbodyType2D.Dynamic;
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col.enabled = true;
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col.enabled = false;
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}
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Vector2 desired = toHand.normalized * recallMaxSpeed;
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@ -308,6 +308,7 @@ public class PickableProjectile : BasicProjectile
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else if (CurrentState == State.Returning)
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{
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CurrentState = rb.bodyType == RigidbodyType2D.Dynamic ? State.Airborne : State.Grounded;
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col.enabled = true;
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}
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}
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