bugfixes; added fullscreen toggle
This commit is contained in:
parent
6ceeeebb7f
commit
ed38c8504d
@ -1,4 +1,5 @@
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{
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"version": 1,
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"name": "InputSystem_Actions",
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"maps": [
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{
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@ -54,7 +55,7 @@
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"name": "Jump",
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"type": "Button",
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"id": "f1ba0d36-48eb-4cd5-b651-1c94a6531f70",
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"expectedControlType": "Button",
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"expectedControlType": "",
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"processors": "",
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"interactions": "",
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"initialStateCheck": false
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@ -63,7 +64,7 @@
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"name": "Previous",
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"type": "Button",
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"id": "2776c80d-3c14-4091-8c56-d04ced07a2b0",
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"expectedControlType": "Button",
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"expectedControlType": "",
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"processors": "",
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"interactions": "",
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"initialStateCheck": false
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@ -81,7 +82,16 @@
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"name": "Sprint",
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"type": "Button",
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"id": "641cd816-40e6-41b4-8c3d-04687c349290",
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"expectedControlType": "Button",
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"expectedControlType": "",
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"processors": "",
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"interactions": "",
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"initialStateCheck": false
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},
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{
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"name": "Fire",
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"type": "Button",
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"id": "081258c7-deac-485c-b8a9-dcf4723800f2",
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"expectedControlType": "",
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"processors": "",
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"interactions": "",
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"initialStateCheck": false
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@ -127,7 +137,7 @@
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"path": "<Keyboard>/upArrow",
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"interactions": "",
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"processors": "",
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"groups": ";Keyboard&Mouse",
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"groups": "",
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"action": "Move",
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"isComposite": false,
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"isPartOfComposite": true
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@ -407,6 +417,17 @@
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"isComposite": false,
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"isPartOfComposite": false
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},
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{
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"name": "",
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"id": "81b364a0-c39b-419b-9484-2a38dbabed30",
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"path": "<Keyboard>/upArrow",
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"interactions": "",
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"processors": "",
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"groups": ";Keyboard&Mouse",
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"action": "Jump",
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"isComposite": false,
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"isPartOfComposite": false
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},
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{
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"name": "",
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"id": "1534dc16-a6aa-499d-9c3a-22b47347b52a",
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@ -472,6 +493,28 @@
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"action": "Crouch",
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"isComposite": false,
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"isPartOfComposite": false
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},
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{
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"name": "",
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"id": "ec196577-e640-4131-9770-645d8e6e10b4",
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"path": "<Keyboard>/f",
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"interactions": "",
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"processors": "",
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"groups": ";Keyboard&Mouse",
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"action": "Fire",
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"isComposite": false,
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"isPartOfComposite": false
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},
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{
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"name": "",
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"id": "c5212fed-c13e-483c-bcf8-eab32a3c24e4",
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"path": "<Keyboard>/ctrl",
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"interactions": "",
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"processors": "",
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"groups": "",
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"action": "Fire",
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"isComposite": false,
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"isPartOfComposite": false
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}
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]
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},
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@ -1 +0,0 @@
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@ -960,7 +960,7 @@ BoxCollider2D:
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@ -1614,7 +1614,7 @@ BoxCollider2D:
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@ -2685,9 +2685,8 @@ MonoBehaviour:
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m_LocalScale: {x: 0.4, y: 0.4, z: 0.4}
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heldLocalOffset: {x: 0.25, y: 0.1, z: 0}
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snapExactlyToAttachPoint: 1
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heldScale: 1.5
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ignoreOwnerTimeOnThrow: 0.1
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attachPointChildName: HandPoint
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sleepVelocity: 0.05
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groundVelocity: 0.05
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lockWhenLanded: 1
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17917
Assets/Resources/Scenes/Debug Scene.unity
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17917
Assets/Resources/Scenes/Debug Scene.unity
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39
Assets/Resources/Scripts/GlobalFullscreenHotkey.cs
Normal file
39
Assets/Resources/Scripts/GlobalFullscreenHotkey.cs
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using UnityEngine;
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using UnityEngine.InputSystem;
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public class GlobalFullscreenHotkey : MonoBehaviour
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{
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[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.AfterSceneLoad)]
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static void Bootstrap()
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{
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var go = new GameObject("GlobalFullscreenHotkey");
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go.AddComponent<GlobalFullscreenHotkey>();
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Object.DontDestroyOnLoad(go);
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}
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void Update()
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{
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var kb = Keyboard.current;
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if (kb == null) return;
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bool f11 = kb.f11Key.wasPressedThisFrame;
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bool altEnter = kb.enterKey.wasPressedThisFrame && (kb.leftAltKey.isPressed || kb.rightAltKey.isPressed);
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if (f11 || altEnter) Toggle();
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}
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static void Toggle()
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{
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bool fs = !Screen.fullScreen;
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Screen.fullScreenMode = fs ? FullScreenMode.FullScreenWindow : FullScreenMode.Windowed;
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if (fs)
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Screen.SetResolution(Display.main.systemWidth, Display.main.systemHeight, true);
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else
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{
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int w = Mathf.RoundToInt(Display.main.systemWidth * 0.75f);
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int h = Mathf.RoundToInt(Display.main.systemHeight * 0.75f);
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Screen.SetResolution(w, h, false);
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}
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}
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}
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2
Assets/Resources/Scripts/GlobalFullscreenHotkey.cs.meta
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2
Assets/Resources/Scripts/GlobalFullscreenHotkey.cs.meta
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fileFormatVersion: 2
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guid: 8df459fdd4ce4364ab34fe84e2518e0a
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@ -18,6 +18,11 @@ namespace RR.Common.UI
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private void Start()
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{
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Bootstrap();
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if (Application.platform == RuntimePlatform.WebGLPlayer)
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{
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quitButton.gameObject.SetActive(false);
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}
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}
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/// <summary>
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@ -57,7 +57,10 @@ namespace RR.Game2D.Behaviour
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// Передвижение
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inputX = Input.GetAxisRaw("Horizontal");
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if (Input.GetButtonDown("Jump"))
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//if (Input.GetButtonDown("Jump"))
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// lastJumpPressedTime = Time.time;
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if (Input.GetButton("Jump"))
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lastJumpPressedTime = Time.time;
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if (Input.GetButtonUp("Jump")) // && rb.linearVelocity.y > 0f)
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@ -17,7 +17,7 @@ namespace RR.Game2D.Entities.Projectiles
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[Header("Подбор и прикрепление")]
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[SerializeField] private Vector3 heldLocalOffset = new(0.25f, 0.1f, 0f);
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[SerializeField] private float heldScale = 1.5f;
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[SerializeField] private float ignoreOwnerTimeOnThrow = 0.25f;
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[SerializeField] private float ignoreOwnerTimeOnThrow = 0.1f;
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[SerializeField] private string attachPointChildName = "HandPoint";
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[Header("Приземление")]
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@ -82,6 +82,11 @@ namespace RR.Game2D.Entities.Projectiles
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BecomeGrounded(null);
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}
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//private void Update()
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//{
|
||||
// Debug.Log(CurrentState);
|
||||
//}
|
||||
|
||||
protected override void FixedUpdate()
|
||||
{
|
||||
base.FixedUpdate();
|
||||
@ -119,12 +124,10 @@ namespace RR.Game2D.Entities.Projectiles
|
||||
if (CurrentState == State.Airborne)
|
||||
{
|
||||
if (TryBounce(collision))
|
||||
{
|
||||
lastImpactTime = Time.time;
|
||||
return;
|
||||
}
|
||||
else
|
||||
BecomeGrounded(collision);
|
||||
|
||||
BecomeGrounded(collision);
|
||||
}
|
||||
}
|
||||
|
||||
@ -189,7 +192,7 @@ namespace RR.Game2D.Entities.Projectiles
|
||||
public void Launch(Vector2 direction, float speed, GameObject throwOwner = null)
|
||||
{
|
||||
if (CurrentState == State.Held)
|
||||
transform.SetParent(null, worldPositionStays: true);
|
||||
transform.SetParent(null);//, worldPositionStays: true);
|
||||
|
||||
owner = throwOwner;
|
||||
lastKnownHolder = throwOwner;
|
||||
@ -310,7 +313,7 @@ namespace RR.Game2D.Entities.Projectiles
|
||||
if (velocityOut.sqrMagnitude > 1e-6f)
|
||||
transform.up = velocityOut.normalized;
|
||||
|
||||
bounceCounter++;
|
||||
if (collision.collider.CompareTag("Ground")) bounceCounter++;
|
||||
if (bounceCounter >= maxBounces)
|
||||
return false;
|
||||
|
||||
|
||||
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Assets/Resources/Sprites/Logo full white.png
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BIN
Assets/Resources/Sprites/Logo full white.png
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Assets/Resources/Sprites/Logo full white.png.meta
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Loading…
x
Reference in New Issue
Block a user