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09f10bd5be
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integrated Audio system in player and enemies scripts; made ScriptableObjects for SFX Assets; modified AudioManager.cs by _sega to play random SFX from SFX Asset
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2025-10-24 16:54:12 +03:00 |
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5e7b1c4cdd
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Refactor player death handling; update enemy exit positions; adjust jump pad scale and light dimmer logic
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2025-10-21 16:58:21 +03:00 |
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9e5cc56d87
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Add checkpoint and respawn system; implement player respawn logic; added death animation for enemies
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2025-10-17 11:19:17 +03:00 |
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d821e7c1df
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Project refactoring pt.2
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2025-10-08 10:24:56 +03:00 |
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