6 Commits

Author SHA1 Message Date
a4ebcd4d6f feat(platforms): add new platform prefabs and update player prefab references 2025-11-21 16:56:56 +03:00
0f3a4d6191 feat(payment): enhance payment system and UI interactions 2025-11-12 16:58:24 +03:00
9555479967 feat(game): implement payment system and UI improvements
- Added PaymentManager integration with GameManager
- Implemented credit-based lives increment system
- Updated UI layout and anchor positions in MainMenu scene
- Added AddCredit input action bindings for keyboard and gamepad
- Refactored GameManager to use StartingLives, MaxLives properties
- Added UICreditsTextController for displaying credits and lives- Fixed prefab initialization order and component dependencies
- Updated ComWrapper serialization and prize checking logic
- Removed obsolete setLivesToDefaultAfterFirstLose setting
- Improved scene loading and player spawn management
2025-11-11 17:51:51 +03:00
3ca9a4eb41 feat(ui): add UIPointer and ScrollSelectionFollower for improved UI navigation 2025-11-10 17:04:55 +03:00
f84f868c82 feat(settings): implement settings UI with event handling and update methods 2025-11-07 17:04:48 +03:00
98d5285b46 feat(logging): add advanced logging example with file output
- Created AdvancedLoggingExample class demonstrating composite and file loggers
- Implemented multi-file logging setup with separate error and full logs
- Added game event and performance logging methods
- Included key input handling for log operations (flush, clear)
- Setup proper resource disposal on application quit
2025-11-07 14:12:50 +03:00