%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8b7a812250cb02a439b8c382ae42dd27, type: 3} m_Name: CrabHurtSounds m_EditorClassIdentifier: Assembly-CSharp::RR.Game2D.Behaviour.ScriptableObjects.SFXAsset soundEffects: - sound: {fileID: 8300000, guid: aeba847740e70ba46b7d3df9513316e1, type: 3} volume: 1 pitch: 1 - sound: {fileID: 8300000, guid: aeba847740e70ba46b7d3df9513316e1, type: 3} volume: 1 pitch: 2 - sound: {fileID: 8300000, guid: aeba847740e70ba46b7d3df9513316e1, type: 3} volume: 1 pitch: 0.5 - sound: {fileID: 8300000, guid: aeba847740e70ba46b7d3df9513316e1, type: 3} volume: 1 pitch: 0.8 - sound: {fileID: 8300000, guid: aeba847740e70ba46b7d3df9513316e1, type: 3} volume: 1 pitch: 1.2