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- Добавлен компонент подмены спрайтов игрока перед началом игры. - Обновлены сцена уровня, префабы, шейдеры, настройки импорта и данные призов. - Зафиксирован embedded-пакет Unity MCP 9.6.8 и обновлены связанные файлы проекта.
30 lines
1.5 KiB
C#
30 lines
1.5 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using MCPForUnity.Editor.Models;
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namespace MCPForUnity.Editor.Clients.Configurators
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{
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public class ClineConfigurator : JsonFileMcpConfigurator
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{
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public ClineConfigurator() : base(new McpClient
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{
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name = "Cline",
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windowsConfigPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "Code", "User", "globalStorage", "saoudrizwan.claude-dev", "settings", "cline_mcp_settings.json"),
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macConfigPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), "Library", "Application Support", "Code", "User", "globalStorage", "saoudrizwan.claude-dev", "settings", "cline_mcp_settings.json"),
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linuxConfigPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".config", "Code", "User", "globalStorage", "saoudrizwan.claude-dev", "settings", "cline_mcp_settings.json"),
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DefaultUnityFields = { { "disabled", false }, { "autoApprove", new object[] { } } }
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})
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{ }
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public override IList<string> GetInstallationSteps() => new List<string>
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{
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"Open Cline in VS Code",
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"Click the MCP Servers icon in the Cline pane",
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"Go to Configure tab and click 'Configure MCP Servers'\nOR open the config file at the path above",
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"Paste the configuration JSON into the mcpServers object",
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"Save and restart VS Code"
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};
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}
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}
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