Danil Iarosh 716f55c138
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Add player skin override and update game assets
- Добавлен компонент подмены спрайтов игрока перед началом игры.
- Обновлены сцена уровня, префабы, шейдеры, настройки импорта и данные призов.
- Зафиксирован embedded-пакет Unity MCP 9.6.8 и обновлены связанные файлы проекта.
2026-09-22 13:21:18 +03:00

76 lines
5.0 KiB
C#

namespace MCPForUnity.Editor.Constants
{
/// <summary>
/// Centralized list of EditorPrefs keys used by the MCP for Unity package.
/// Keeping them in one place avoids typos and simplifies migrations.
/// </summary>
internal static class EditorPrefKeys
{
internal const string UseHttpTransport = "MCPForUnity.UseHttpTransport";
internal const string HttpTransportScope = "MCPForUnity.HttpTransportScope"; // "local" | "remote"
internal const string LastLocalHttpServerPid = "MCPForUnity.LocalHttpServer.LastPid";
internal const string LastLocalHttpServerPort = "MCPForUnity.LocalHttpServer.LastPort";
internal const string LastLocalHttpServerStartedUtc = "MCPForUnity.LocalHttpServer.LastStartedUtc";
internal const string LastLocalHttpServerPidArgsHash = "MCPForUnity.LocalHttpServer.LastPidArgsHash";
internal const string LastLocalHttpServerPidFilePath = "MCPForUnity.LocalHttpServer.LastPidFilePath";
internal const string LastLocalHttpServerInstanceToken = "MCPForUnity.LocalHttpServer.LastInstanceToken";
internal const string DebugLogs = "MCPForUnity.DebugLogs";
internal const string ValidationLevel = "MCPForUnity.ValidationLevel";
internal const string UnitySocketPort = "MCPForUnity.UnitySocketPort";
internal const string ResumeHttpAfterReload = "MCPForUnity.ResumeHttpAfterReload";
internal const string ResumeStdioAfterReload = "MCPForUnity.ResumeStdioAfterReload";
internal const string UvxPathOverride = "MCPForUnity.UvxPath";
internal const string ClaudeCliPathOverride = "MCPForUnity.ClaudeCliPath";
internal const string ClientProjectDirOverride = "MCPForUnity.ClientProjectDir";
internal const string HttpBaseUrl = "MCPForUnity.HttpUrl";
internal const string HttpRemoteBaseUrl = "MCPForUnity.HttpRemoteUrl";
internal const string SessionId = "MCPForUnity.SessionId";
internal const string WebSocketUrlOverride = "MCPForUnity.WebSocketUrl";
internal const string GitUrlOverride = "MCPForUnity.GitUrlOverride";
internal const string DevModeForceServerRefresh = "MCPForUnity.DevModeForceServerRefresh";
internal const string ProjectScopedToolsLocalHttp = "MCPForUnity.ProjectScopedTools.LocalHttp";
internal const string AllowLanHttpBind = "MCPForUnity.Security.AllowLanHttpBind";
internal const string AllowInsecureRemoteHttp = "MCPForUnity.Security.AllowInsecureRemoteHttp";
internal const string PackageDeploySourcePath = "MCPForUnity.PackageDeploy.SourcePath";
internal const string PackageDeployLastBackupPath = "MCPForUnity.PackageDeploy.LastBackupPath";
internal const string PackageDeployLastTargetPath = "MCPForUnity.PackageDeploy.LastTargetPath";
internal const string PackageDeployLastSourcePath = "MCPForUnity.PackageDeploy.LastSourcePath";
internal const string ServerSrc = "MCPForUnity.ServerSrc";
internal const string UseEmbeddedServer = "MCPForUnity.UseEmbeddedServer";
internal const string LockCursorConfig = "MCPForUnity.LockCursorConfig";
internal const string AutoRegisterEnabled = "MCPForUnity.AutoRegisterEnabled";
internal const string ToolEnabledPrefix = "MCPForUnity.ToolEnabled.";
internal const string ToolFoldoutStatePrefix = "MCPForUnity.ToolFoldout.";
internal const string ResourceEnabledPrefix = "MCPForUnity.ResourceEnabled.";
internal const string ResourceFoldoutStatePrefix = "MCPForUnity.ResourceFoldout.";
internal const string EditorWindowActivePanel = "MCPForUnity.EditorWindow.ActivePanel";
internal const string LastSelectedClientId = "MCPForUnity.LastSelectedClientId";
internal const string SetupCompleted = "MCPForUnity.SetupCompleted";
internal const string SetupDismissed = "MCPForUnity.SetupDismissed";
internal const string CustomToolRegistrationEnabled = "MCPForUnity.CustomToolRegistrationEnabled";
internal const string LastUpdateCheck = "MCPForUnity.LastUpdateCheck";
internal const string LatestKnownVersion = "MCPForUnity.LatestKnownVersion";
internal const string LastAssetStoreUpdateCheck = "MCPForUnity.LastAssetStoreUpdateCheck";
internal const string LatestKnownAssetStoreVersion = "MCPForUnity.LatestKnownAssetStoreVersion";
internal const string LastStdIoUpgradeVersion = "MCPForUnity.LastStdIoUpgradeVersion";
internal const string TelemetryDisabled = "MCPForUnity.TelemetryDisabled";
internal const string CustomerUuid = "MCPForUnity.CustomerUUID";
internal const string ApiKey = "MCPForUnity.ApiKey";
internal const string AutoStartOnLoad = "MCPForUnity.AutoStartOnLoad";
internal const string BatchExecuteMaxCommands = "MCPForUnity.BatchExecute.MaxCommands";
internal const string LogRecordEnabled = "MCPForUnity.LogRecordEnabled";
internal const string ExecuteCodeCompiler = "MCPForUnity.ExecuteCode.Compiler";
}
}