14 lines
374 B
C#
14 lines
374 B
C#
using RR.Game2D.Core.Managers;
|
|
using UnityEngine;
|
|
|
|
public class DebugSettings : MonoBehaviour
|
|
{
|
|
[SerializeField] private int livesCount = 99;
|
|
[SerializeField] private int coinsCount;
|
|
// Start is called once before the first execution of Update after the MonoBehaviour is created
|
|
void Start()
|
|
{
|
|
GameManager.Instance.Lives = livesCount;
|
|
}
|
|
}
|