16 lines
444 B
C#
16 lines
444 B
C#
using UnityEngine;
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namespace RR.Common.Behaviour
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{
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public class Rotator : MonoBehaviour
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{
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[SerializeField, Range(0f, 10f)] private float angleX = 0f;
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[SerializeField, Range(0f, 10f)] private float angleY = 0f;
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[SerializeField, Range(0f, 10f)] private float angleZ = 0f;
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private void FixedUpdate()
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{
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transform.Rotate(new Vector3(angleX, angleY, angleZ));
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}
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}
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} |