This website requires JavaScript.
Explore
Репозитории
Help
Sign In
Robotail
/
Danro
Watch
7
Star
0
Fork
0
You've already forked Danro
Code
Issues
Pull Requests
Actions
Packages
Projects
1
Releases
2
Wiki
Activity
Danro
/
Assets
/
SFX
/
Player
History
Danil Iarosh
09f10bd5be
integrated Audio system in player and enemies scripts; made ScriptableObjects for SFX Assets; modified AudioManager.cs by _sega to play random SFX from SFX Asset
2025-10-24 16:54:12 +03:00
..
Hurt_1.wav
integrated Audio system in player and enemies scripts; made ScriptableObjects for SFX Assets; modified AudioManager.cs by _sega to play random SFX from SFX Asset
2025-10-24 16:54:12 +03:00
Hurt_1.wav.meta
integrated Audio system in player and enemies scripts; made ScriptableObjects for SFX Assets; modified AudioManager.cs by _sega to play random SFX from SFX Asset
2025-10-24 16:54:12 +03:00
Hurt_2.wav
integrated Audio system in player and enemies scripts; made ScriptableObjects for SFX Assets; modified AudioManager.cs by _sega to play random SFX from SFX Asset
2025-10-24 16:54:12 +03:00
Hurt_2.wav.meta
integrated Audio system in player and enemies scripts; made ScriptableObjects for SFX Assets; modified AudioManager.cs by _sega to play random SFX from SFX Asset
2025-10-24 16:54:12 +03:00
Throw_1.wav
integrated Audio system in player and enemies scripts; made ScriptableObjects for SFX Assets; modified AudioManager.cs by _sega to play random SFX from SFX Asset
2025-10-24 16:54:12 +03:00
Throw_1.wav.meta
integrated Audio system in player and enemies scripts; made ScriptableObjects for SFX Assets; modified AudioManager.cs by _sega to play random SFX from SFX Asset
2025-10-24 16:54:12 +03:00