Danro/Assets/Scripts/PlayerSpawn.cs

19 lines
341 B
C#

using UnityEngine;
namespace RR.Game2D.Core
{
public class PlayerSpawn : MonoBehaviour
{
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}
}