Danro/Assets/Scripts/ScriptableObjects/EnemyControllerConfiguration.cs

24 lines
657 B
C#

using UnityEngine;
namespace RR.Game2D.Behaviour.ScriptableObjects
{
[CreateAssetMenu(fileName = "EnemyControllerConfiguration", menuName = "Scriptable Objects/EnemyControllerConfiguration")]
public class EnemyControllerConfiguration : ScriptableObject
{
[Header("Обзор")]
public float viewDistance = 5f;
public float viewAngle = 60f;
[Header("Движение")]
public float moveSpeed = 4f;
public float acceleration = 10f;
[Header("Препятствия")]
public LayerMask obstacleMask;
[Header("Здоровье")]
public int maxHealth = 1;
}
}