Logo
Explore Репозитории Help
Sign In
Robotail/Danro
Robotail/Danro
7
0
Fork 0
You've already forked Danro
Code Issues Pull Requests Actions Packages Projects 1 Releases 2 Wiki Activity
Danro/Assets/Prefabs/Enemies
History
Danil Iarosh 9e5cc56d87 Add checkpoint and respawn system; implement player respawn logic; added death animation for enemies
2025-10-17 11:19:17 +03:00
..
Enemy_1 Shooter.prefab
Add enemy configuration scriptable objects and refactor enemy fire logic
2025-10-14 17:00:39 +03:00
Enemy_1 Shooter.prefab.meta
Project refactoring pt.2
2025-10-08 10:24:56 +03:00
Enemy_1.prefab
Add checkpoint and respawn system; implement player respawn logic; added death animation for enemies
2025-10-17 11:19:17 +03:00
Enemy_1.prefab.meta
Project refactoring pt.2
2025-10-08 10:24:56 +03:00
Enemy_2 Shooter.prefab
Add enemy configuration scriptable objects and refactor enemy fire logic
2025-10-14 17:00:39 +03:00
Enemy_2 Shooter.prefab.meta
Project refactoring pt.2
2025-10-08 10:24:56 +03:00
Enemy_2.prefab
Add checkpoint and respawn system; implement player respawn logic; added death animation for enemies
2025-10-17 11:19:17 +03:00
Enemy_2.prefab.meta
Project refactoring pt.2
2025-10-08 10:24:56 +03:00
Enemy_Crab.prefab
Add checkpoint and respawn system; implement player respawn logic; added death animation for enemies
2025-10-17 11:19:17 +03:00
Enemy_Crab.prefab.meta
Project refactoring pt.2
2025-10-08 10:24:56 +03:00
Powered by Gitea Version: 1.23.8 Page: 43ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API Сайт Robotail Репозитории Организации