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Robotail/Danro
Robotail/Danro
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Danro/Assets/Scripts/Behaviour/Controllers
History
Danil Iarosh 0f9c407d70 Added more music and sounds; started COMInput project import
2025-10-28 16:53:24 +03:00
..
EnemyController.cs
integrated Audio system in player and enemies scripts; made ScriptableObjects for SFX Assets; modified AudioManager.cs by _sega to play random SFX from SFX Asset
2025-10-24 16:54:12 +03:00
EnemyController.cs.meta
Add checkpoint system and player spawn logic; implement checkpoint activation and respawn mechanics
2025-10-20 09:28:42 +03:00
MusicController.cs
Add MusicController and related assets; implement music playback features with crossfade option
2025-10-27 15:58:27 +03:00
MusicController.cs.meta
Add MusicController and related assets; implement music playback features with crossfade option
2025-10-27 15:58:27 +03:00
PlayerController.cs
Added more music and sounds; started COMInput project import
2025-10-28 16:53:24 +03:00
PlayerController.cs.meta
Add checkpoint system and player spawn logic; implement checkpoint activation and respawn mechanics
2025-10-20 09:28:42 +03:00
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