Merge cviat into main and resolve Unity conflicts
This commit is contained in:
commit
ae50e6e073
2
.gitignore
vendored
2
.gitignore
vendored
@ -70,3 +70,5 @@ crashlytics-build.properties
|
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# Temporary auto-generated Android Assets
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||||
/[Aa]ssets/[Ss]treaming[Aa]ssets/aa/*
|
||||
|
||||
|
||||
.idea/
|
||||
|
||||
205
.idea/.idea.Race_fields/.idea/workspace.xml
generated
205
.idea/.idea.Race_fields/.idea/workspace.xml
generated
@ -1,205 +0,0 @@
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<change beforePath="$PROJECT_DIR$/Assets/300Mind/2D Game UI Kit/Scene/Demo Scene.unity" beforeDir="false" />
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<change beforePath="$PROJECT_DIR$/Assets/test.cs" beforeDir="false" />
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<option name="targetType" value="LOCAL" />
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<option value="origin/cviat" />
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@ -7,17 +7,17 @@ TerrainLayer:
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@ -13,32 +13,27 @@ MonoBehaviour:
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Loading…
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Reference in New Issue
Block a user