16 lines
409 B
C#

using UnityEngine;
namespace RaceFields.Harvesters.Visuals
{
public sealed class HarvesterBladeSpinner : MonoBehaviour
{
[SerializeField] private float rotationSpeed = 720f;
[SerializeField] private Space rotationSpace = Space.Self;
private void Update()
{
transform.Rotate(Vector3.right, rotationSpeed * Time.deltaTime, rotationSpace);
}
}
}