Сделал выбор версии периферийного контроллера
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@ -11349,7 +11349,7 @@ Material:
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- _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767}
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- _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0}
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- _FaceColor: {r: 1, g: 1, b: 1, a: 1}
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- _GlowColor: {r: 0, g: 1, b: 0.7143903, a: 1}
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- _GlowColor: {r: 0.47417736, g: 0, b: 1, a: 1}
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- _MaskCoord: {r: 0, g: 0, b: 32767, a: 32767}
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- _OutlineColor: {r: 0.554717, g: 0.554717, b: 0.554717, a: 1}
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- _ReflectFaceColor: {r: 0, g: 0, b: 0, a: 1}
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@ -330,6 +330,8 @@ public class GameManager : MonoBehaviour
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public DifficultyPreset dummyPreset;
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public DifficultyPreset MistressPreset;
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public int boardVersion = 1;
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[Header("General")]
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public GameStateMachine stateMachine;
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public Transform slotLeftTop;
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@ -453,7 +455,7 @@ public class GameManager : MonoBehaviour
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GetComponent<Logger>().Initialize();
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//Тестируем пока что. Не прод
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ComWrapper.Initialize(ComNativeWrapper.ListPorts(), 2);
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ComWrapper.Initialize(ComNativeWrapper.ListPorts(), boardVersion);
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SingleWallet.Initialize();
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