Сделал выбор версии периферийного контроллера

This commit is contained in:
se_ga 2026-02-26 13:33:32 +03:00
parent e215dce46e
commit 96f58b3d85
3 changed files with 466 additions and 13 deletions

View File

@ -11349,7 +11349,7 @@ Material:
- _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767}
- _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0}
- _FaceColor: {r: 1, g: 1, b: 1, a: 1}
- _GlowColor: {r: 0, g: 1, b: 0.7143903, a: 1}
- _GlowColor: {r: 0.47417736, g: 0, b: 1, a: 1}
- _MaskCoord: {r: 0, g: 0, b: 32767, a: 32767}
- _OutlineColor: {r: 0.554717, g: 0.554717, b: 0.554717, a: 1}
- _ReflectFaceColor: {r: 0, g: 0, b: 0, a: 1}

View File

@ -330,6 +330,8 @@ public class GameManager : MonoBehaviour
public DifficultyPreset dummyPreset;
public DifficultyPreset MistressPreset;
public int boardVersion = 1;
[Header("General")]
public GameStateMachine stateMachine;
public Transform slotLeftTop;
@ -453,7 +455,7 @@ public class GameManager : MonoBehaviour
GetComponent<Logger>().Initialize();
//Тестируем пока что. Не прод
ComWrapper.Initialize(ComNativeWrapper.ListPorts(), 2);
ComWrapper.Initialize(ComNativeWrapper.ListPorts(), boardVersion);
SingleWallet.Initialize();

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