REFACTOR: Развязал функциональность подсветки и ComWrapper
This commit is contained in:
parent
71d45078b2
commit
db1b1fc364
@ -52,13 +52,6 @@ public class ComWrapper : MonoBehaviour
|
||||
|
||||
onInputRecieved?.AddListener(InputRecievedCather);
|
||||
StartCoroutine(SetupBoard());
|
||||
|
||||
|
||||
}
|
||||
|
||||
private void send_port_pin_message(int pin)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public static void AddCredit()
|
||||
@ -111,17 +104,7 @@ public class ComWrapper : MonoBehaviour
|
||||
|
||||
}
|
||||
catch { Debug.LogError("Ошибка отправки строкового сигнала."); }
|
||||
}
|
||||
|
||||
public static void Send(LightMode lightMode)
|
||||
{
|
||||
try
|
||||
{
|
||||
string signal = LightUtility.GetLightString(lightMode);
|
||||
Send(signal);
|
||||
}
|
||||
catch { Debug.LogError("Ошибка отправки светового сигнала."); }
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static bool Pay(int amount)
|
||||
@ -506,18 +489,3 @@ public class ComWrapper : MonoBehaviour
|
||||
|
||||
|
||||
}
|
||||
public enum LightMode
|
||||
{
|
||||
Idle1,
|
||||
Idle2,
|
||||
Orange,
|
||||
Blue,
|
||||
Win,
|
||||
Lose,
|
||||
Prize,
|
||||
Toaster,
|
||||
Tama,
|
||||
Dog,
|
||||
Sam,
|
||||
Mistress
|
||||
}
|
||||
@ -2,34 +2,35 @@
|
||||
|
||||
public static class LightUtility
|
||||
{
|
||||
private const string LIGHT_COMMAND_PREFIX = "80";
|
||||
public static void Idle()
|
||||
{
|
||||
if (Random.Range(0, 2) == 0)
|
||||
ComWrapper.Send(LightMode.Idle1);
|
||||
SendLightCommandToCom(LightMode.Idle1);
|
||||
else
|
||||
ComWrapper.Send(LightMode.Idle2);
|
||||
SendLightCommandToCom(LightMode.Idle2);
|
||||
}
|
||||
|
||||
public static void Win()
|
||||
{
|
||||
ComWrapper.Send(LightMode.Win);
|
||||
SendLightCommandToCom(LightMode.Win);
|
||||
}
|
||||
|
||||
public static void Lose()
|
||||
{
|
||||
ComWrapper.Send(LightMode.Lose);
|
||||
SendLightCommandToCom(LightMode.Lose);
|
||||
}
|
||||
|
||||
public static void Player(CellState currentPlayer)
|
||||
{
|
||||
if (currentPlayer == CellState.Player1)
|
||||
ComWrapper.Send(LightMode.Orange);
|
||||
SendLightCommandToCom(LightMode.Orange);
|
||||
else
|
||||
ComWrapper.Send(LightMode.Blue);
|
||||
SendLightCommandToCom(LightMode.Blue);
|
||||
}
|
||||
public static void Prize()
|
||||
{
|
||||
ComWrapper.Send(LightMode.Prize);
|
||||
SendLightCommandToCom(LightMode.Prize);
|
||||
}
|
||||
|
||||
public static void Character(Character currentCharacter)
|
||||
@ -49,15 +50,37 @@ public static class LightUtility
|
||||
_ => LightMode.Idle2
|
||||
};
|
||||
|
||||
ComWrapper.Send(lightMode);
|
||||
SendLightCommandToCom(lightMode);
|
||||
}
|
||||
|
||||
public static void Promo()
|
||||
{
|
||||
string[] signals = { "80521", "80523", "80524" };
|
||||
string[] signals = { "521", "523", "524" };
|
||||
|
||||
string signal = signals[Random.Range(0, signals.Length)];
|
||||
ComWrapper.Send(signal);
|
||||
SendLightCommandToCom(signal);
|
||||
}
|
||||
|
||||
public static void SendLightCommandToCom(LightMode lightMode)
|
||||
{
|
||||
try
|
||||
{
|
||||
string signal = GetLightString(lightMode);
|
||||
ComWrapper.Send(signal);
|
||||
}
|
||||
catch { Debug.LogError("Ошибка отправки светового сигнала."); }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Принимает сингнал без префикса. В процессе сам его добавляет.
|
||||
/// </summary>
|
||||
public static void SendLightCommandToCom(string signal)
|
||||
{
|
||||
try
|
||||
{
|
||||
ComWrapper.Send(LIGHT_COMMAND_PREFIX + signal);
|
||||
}
|
||||
catch { Debug.LogError("Ошибка отправки светового сигнала."); }
|
||||
}
|
||||
|
||||
|
||||
@ -117,9 +140,24 @@ public static class LightUtility
|
||||
}
|
||||
|
||||
|
||||
return "80" + lightsingal;
|
||||
return LIGHT_COMMAND_PREFIX + lightsingal;
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
public enum LightMode
|
||||
{
|
||||
Idle1,
|
||||
Idle2,
|
||||
Orange,
|
||||
Blue,
|
||||
Win,
|
||||
Lose,
|
||||
Prize,
|
||||
Toaster,
|
||||
Tama,
|
||||
Dog,
|
||||
Sam,
|
||||
Mistress
|
||||
}
|
||||
Loading…
x
Reference in New Issue
Block a user