diff --git a/Assets/Fonts/NEW/NexaRegular COOL.asset b/Assets/Fonts/NEW/NexaRegular COOL.asset index e24ba2d..e5367a6 100644 --- a/Assets/Fonts/NEW/NexaRegular COOL.asset +++ b/Assets/Fonts/NEW/NexaRegular COOL.asset @@ -11349,7 +11349,7 @@ Material: - _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767} - _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0} - _FaceColor: {r: 1, g: 1, b: 1, a: 1} - - _GlowColor: {r: 1, g: 0, b: 0.61669445, a: 1} + - _GlowColor: {r: 0, g: 0.097905874, b: 1, a: 1} - _MaskCoord: {r: 0, g: 0, b: 32767, a: 32767} - _OutlineColor: {r: 0.554717, g: 0.554717, b: 0.554717, a: 1} - _ReflectFaceColor: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Scripts/PrizeSystem/VitrinaView.cs b/Assets/Scripts/PrizeSystem/VitrinaView.cs index b70de08..dc3c241 100644 --- a/Assets/Scripts/PrizeSystem/VitrinaView.cs +++ b/Assets/Scripts/PrizeSystem/VitrinaView.cs @@ -16,7 +16,7 @@ public class VitrinaView : MonoBehaviour if (instance == null) { instance = GameObject.FindObjectOfType(); - CharacterEventBus.Instance.OnCharacterAppeared.AddListener(instance.ActivateIfNeed); + //CharacterEventBus.Instance.OnCharacterAppeared.AddListener(instance.ActivateIfNeed); instance.Deactivate(); } return instance;