using System; using System.Collections; using System.Collections.Generic; using UnityEngine; public static class ComHub { public static event Action InputRecieved; public static event Action PaymentRecieved; public static string[] GetPortNames() { return null; } public static int OpenPort(string portName) { return 0; } public static string GetRole(int handle) { return string.Empty; } public static ComDevice CreateDevice(int handle, ComDeviceType deviceType) { return null; } } public enum ComDeviceType { PeripheralController, PrizeStand }