22 lines
342 B
C#
22 lines
342 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class EffectActivator : MonoBehaviour
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{
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public ParticleSystem effect;
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private void Start()
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{
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SingleWallet.onCoinRemoved.AddListener(Activate);
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}
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public void Activate(int newCount)
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{
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effect.Emit(10);
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}
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}
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