chip-game/Assets/Scripts/Characters/MistressSounds.cs

30 lines
677 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MistressSounds : MonoBehaviour
{
[SerializeField] AudioClip appearSound;
[SerializeField] AudioClip winSound;
[SerializeField] AudioClip tsokSound;
[SerializeField] AudioClip glassesSound;
public void _playAppear()
{
SoundManager.instance.playClip(appearSound);
}
public void _playWin()
{
SoundManager.instance.playClip(winSound);
}
public void _playTsok()
{
SoundManager.instance.playClip(tsokSound);
}
public void _playGlasses()
{
SoundManager.instance.playClip(glassesSound);
}
}