chip-game/Assets/Scripts/GameFSM/SetupPasswordState.cs

21 lines
365 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SetupPasswordState : IState
{
public void enter()
{
GameManager.instance.setPasswordPanel.SetActive(true);
}
public void exit()
{
GameManager.instance.setPasswordPanel.SetActive(false);
}
public void update()
{
}
}