chip-game/Assets/Scripts/Settings/SettingData.cs
2026-01-12 09:36:17 +03:00

26 lines
565 B
C#

//Это DTO для сериализации
using System.Collections.Generic;
[System.Serializable]
public class SettingData
{
public string Id;
public string Alias;
public string Group;
public SettingType Type;
public bool Cycling;
public bool BoolValue;
public int IntValue;
public float FloatValue;
public string StringValue;
public int IntMin;
public int IntMax;
public int IntStep;
public float FloatMin;
public float FloatMax;
public float FloatStep;
public List<string> AllowedValues;
}