chip-game/Assets/Scripts/GameFSM/EnterPanels/EnterPrizesForCharactersState.cs
2026-01-12 09:36:17 +03:00

23 lines
425 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class EnterPrizesForCharactersState : IState
{
GameObject rootPanel;
List<Prize> prizes;
public void enter()
{
rootPanel = GameManager.instance.CharactersConfigurator;
rootPanel.SetActive(true);
}
public void exit() => rootPanel.SetActive(false);
public void update()
{
}
}