15 lines
251 B
C#
15 lines
251 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class PaymentEmulator : MonoBehaviour
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{
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public KeyCode key;
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void Update()
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{
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if (Input.GetKeyDown(key)) ComWrapper.AddCredit();
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}
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}
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