19 lines
374 B
C#
19 lines
374 B
C#
using UnityEngine;
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public class IoTestState : IState
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{
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GameObject io;
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IState prevState;
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public IoTestState(GameObject ioPanel, IState prevState)
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{
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io = ioPanel;
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this.prevState = prevState;
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}
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public void enter() => io.SetActive(true);
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public void exit() => io.SetActive(false);
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public void update()
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{
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}
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}
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