Добавить правила игры и титры с управляемой прокруткой
Сверстать страницы правил и подключить открытие из главного меню. Добавить управление обоими джойстиками, выход по бездействию через 60 секунд и автоматический расчёт высоты титров.
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Assets/Prefabs/MainMenu/Rules Modal.prefab
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6891
Assets/Prefabs/MainMenu/Rules Modal.prefab
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m_ObjectHideFlags: 0
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@ -75,8 +75,8 @@ public class Menu : MonoBehaviour, IControlable
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private void Disable()
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{
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ControlsEnabled = false;
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menuPanelManager.CloseModal();
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ControlsEnabled = false;
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_promoTimer.Reset();
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_settingsTimer.Reset();
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}
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@ -12,6 +12,10 @@ public class RulesPanel : InfoPanel
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[SerializeField] private List<RectTransform> images;
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[SerializeField] private float ruleImageDuration, ruleImageOpenY, ruleImageCloseY, ruleImageDelay;
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private RulesController _modal;
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public override bool BlocksNavigation => _modal != null && _modal.IsOpen;
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public override float closeDelay => ((images.Count * ruleImageDelay)
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+ infoDuration
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+ buttonDuration
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@ -74,4 +78,18 @@ public class RulesPanel : InfoPanel
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public override void Initialize()
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{
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}
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}
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public override void Interact()
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{
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if (_modal == null)
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_modal = FindFirstObjectByType<RulesController>(FindObjectsInactive.Include);
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if (_modal != null)
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_modal.Open();
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}
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public override void CloseModal()
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{
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_modal?.Close();
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}
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}
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@ -1,44 +1,161 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Serialization;
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public class RulesController : MonoBehaviour
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public class RulesController : MonoBehaviour, IControlable
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{
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[FormerlySerializedAs("pages")]
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[SerializeField] private List<GameObject> _pages;
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[SerializeField] private RectTransform _creditsContent;
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[SerializeField] private RectTransform _creditsViewport;
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[SerializeField] private TMPro.TMP_Text _sectionLabel;
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[SerializeField] private float _timeout = 60f;
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[SerializeField] private float _autoScrollSpeed = 35f;
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[SerializeField] private float _manualScrollSpeed = 300f;
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[SerializeField] private float _autoResumeDelay = 1f;
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private Menu _menu;
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private int _currentIndex;
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private float _lastActivityAt;
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private float _lastInputAt;
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private float _scrollOffset;
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private int currentIndex;
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[SerializeField] List<GameObject> pages;
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public bool IsOpen { get; private set; }
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public bool ControlsEnabled { get; set; }
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private void Update()
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{
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if (!IsOpen)
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return;
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if (In.AnyButton())
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_lastActivityAt = Time.unscaledTime;
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if (Time.unscaledTime - _lastActivityAt >= _timeout)
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Close();
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}
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private void OnDisable()
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{
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if (IsOpen)
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Close();
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}
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public void Open()
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{
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currentIndex = 0;
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OpenPage(currentIndex);
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if (IsOpen || _pages == null || _pages.Count == 0)
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return;
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_menu = FindFirstObjectByType<Menu>(FindObjectsInactive.Include);
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if (_menu == null || !_menu.ControlsEnabled)
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return;
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_menu.ControlsEnabled = false;
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_lastActivityAt = Time.unscaledTime;
|
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_lastInputAt = _lastActivityAt;
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_currentIndex = 0;
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IsOpen = true;
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ControlsEnabled = true;
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gameObject.SetActive(true);
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transform.SetAsLastSibling();
|
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OpenPage(_currentIndex);
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ControlsPerformer.Instance.SetControlable(this);
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}
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public void Close() => CloseAllPages();
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||||
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||||
public void Close()
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||||
{
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||||
if (!IsOpen)
|
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return;
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IsOpen = false;
|
||||
ControlsEnabled = false;
|
||||
CloseAllPages();
|
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gameObject.SetActive(false);
|
||||
if (_menu != null)
|
||||
{
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_menu.ControlsEnabled = true;
|
||||
if (ControlsPerformer.Instance != null)
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||||
ControlsPerformer.Instance.SetControlable(_menu);
|
||||
}
|
||||
}
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||||
public void UpdateControls()
|
||||
{
|
||||
if (In.GetAction(JoystickSide.Both, InteractMode.Discrete))
|
||||
{
|
||||
Close();
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||||
return;
|
||||
}
|
||||
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SwitchPage(In.GetHorizontalAxis(JoystickSide.Both, InteractMode.Discrete));
|
||||
if (_currentIndex != _pages.Count - 1 || _creditsContent == null)
|
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return;
|
||||
|
||||
int direction = In.GetVerticalAxis(JoystickSide.Both, InteractMode.Continious);
|
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if (In.AnyButton())
|
||||
_lastInputAt = Time.unscaledTime;
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float speed = direction != 0 ? -direction * _manualScrollSpeed
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: Time.unscaledTime - _lastInputAt >= _autoResumeDelay ? _autoScrollSpeed : 0f;
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||||
float limit = Mathf.Max(0f, _creditsContent.rect.height - _creditsViewport.rect.height);
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||||
if (direction == 0 && speed > 0f && _scrollOffset >= limit)
|
||||
_scrollOffset = 0f;
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||||
_scrollOffset = Mathf.Clamp(_scrollOffset + speed * Time.unscaledDeltaTime, 0f, limit);
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_creditsContent.anchoredPosition = Vector2.up * _scrollOffset;
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||||
}
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||||
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||||
public void SwitchPage(int direction)
|
||||
{
|
||||
bool invalidOperation = pages.Count == 0 || direction == 0;
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||||
if (invalidOperation) return;
|
||||
if (!IsOpen || direction == 0)
|
||||
return;
|
||||
|
||||
direction = Mathf.Clamp(direction, -1, 1);
|
||||
currentIndex = (currentIndex + direction + pages.Count) % pages.Count;
|
||||
OpenPage(currentIndex);
|
||||
_lastActivityAt = Time.unscaledTime;
|
||||
_currentIndex = (_currentIndex + (direction > 0 ? 1 : -1) + _pages.Count) % _pages.Count;
|
||||
OpenPage(_currentIndex);
|
||||
}
|
||||
|
||||
|
||||
|
||||
private void OpenPage(int index)
|
||||
{
|
||||
CloseAllPages();
|
||||
pages[index].SetActive(true);
|
||||
_pages[index].SetActive(true);
|
||||
if (_sectionLabel != null)
|
||||
_sectionLabel.text = index == _pages.Count - 1 ? "КОНЕЦ ИГРЫ" : "ПРАВИЛА";
|
||||
_scrollOffset = 0f;
|
||||
_lastInputAt = Time.unscaledTime;
|
||||
if (_creditsContent != null)
|
||||
_creditsContent.anchoredPosition = Vector2.zero;
|
||||
if (index == _pages.Count - 1)
|
||||
RefreshCreditsLayout();
|
||||
}
|
||||
|
||||
private void RefreshCreditsLayout()
|
||||
{
|
||||
if (_creditsContent == null || _creditsViewport == null)
|
||||
return;
|
||||
|
||||
Canvas.ForceUpdateCanvases();
|
||||
float bottom = 0f;
|
||||
Vector3[] corners = new Vector3[4];
|
||||
foreach (TMPro.TMP_Text text in _creditsContent.GetComponentsInChildren<TMPro.TMP_Text>())
|
||||
{
|
||||
RectTransform rect = text.rectTransform;
|
||||
float height = text.GetPreferredValues(text.text, rect.rect.width, Mathf.Infinity).y;
|
||||
rect.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, height);
|
||||
text.ForceMeshUpdate();
|
||||
rect.GetWorldCorners(corners);
|
||||
for (int i = 0; i < corners.Length; i++)
|
||||
bottom = Mathf.Max(bottom, _creditsContent.rect.yMax
|
||||
- _creditsContent.InverseTransformPoint(corners[i]).y);
|
||||
}
|
||||
|
||||
// Нижний отступ даёт последним строкам пройти через всю видимую область до повтора.
|
||||
_creditsContent.SetSizeWithCurrentAnchors(
|
||||
RectTransform.Axis.Vertical, bottom + _creditsViewport.rect.height);
|
||||
}
|
||||
|
||||
private void CloseAllPages()
|
||||
{
|
||||
foreach (GameObject page in pages)
|
||||
{
|
||||
foreach (GameObject page in _pages)
|
||||
page.SetActive(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
BIN
Assets/Sprites/arrow_button.png
(Stored with Git LFS)
Normal file
BIN
Assets/Sprites/arrow_button.png
(Stored with Git LFS)
Normal file
Binary file not shown.
143
Assets/Sprites/arrow_button.png.meta
Normal file
143
Assets/Sprites/arrow_button.png.meta
Normal file
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|
||||
fileFormatVersion: 2
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guid: e3c025e9e0f9e0549aea310601ff00f4
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TextureImporter:
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internalIDToNameTable:
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- first:
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213: 555834993836193372
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second: arrow_button_0
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||||
externalObjects: {}
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serializedVersion: 13
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mipmaps:
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enableMipMap: 0
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sRGBTexture: 1
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linearTexture: 0
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fadeOut: 0
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borderMipMap: 0
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||||
mipMapsPreserveCoverage: 0
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||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
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mipMapFadeDistanceEnd: 3
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bumpmap:
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convertToNormalMap: 0
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||||
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||||
normalMapFilter: 0
|
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flipGreenChannel: 0
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streamingMipmapsPriority: 0
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vTOnly: 0
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ignoreMipmapLimit: 0
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generateCubemap: 6
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cubemapConvolution: 0
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seamlessCubemap: 0
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textureFormat: 1
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||||
maxTextureSize: 2048
|
||||
textureSettings:
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||||
serializedVersion: 2
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||||
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mipBias: 0
|
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||||
lightmap: 0
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compressionQuality: 50
|
||||
spriteMode: 2
|
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spriteExtrude: 1
|
||||
spriteMeshType: 1
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alignment: 0
|
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spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
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alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
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flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
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compressionQualitySet: 0
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textureFormatSet: 0
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ignorePngGamma: 0
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|
||||
swizzle: 50462976
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 4
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
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textureCompression: 1
|
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compressionQuality: 50
|
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crunchedCompression: 0
|
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allowsAlphaSplitting: 0
|
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overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
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compressionQuality: 50
|
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crunchedCompression: 0
|
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allowsAlphaSplitting: 0
|
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overridden: 0
|
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
|
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forceMaximumCompressionQuality_BC6H_BC7: 0
|
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spriteSheet:
|
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serializedVersion: 2
|
||||
sprites:
|
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- serializedVersion: 2
|
||||
name: arrow_button_0
|
||||
rect:
|
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serializedVersion: 2
|
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x: 88
|
||||
y: 88
|
||||
width: 336
|
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height: 336
|
||||
alignment: 0
|
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pivot: {x: 0, y: 0}
|
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border: {x: 0, y: 0, z: 0, w: 0}
|
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customData:
|
||||
outline: []
|
||||
physicsShape: []
|
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tessellationDetail: -1
|
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bones: []
|
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spriteID: c5676516bf8b6b700800000000000000
|
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internalID: 555834993836193372
|
||||
vertices: []
|
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indices:
|
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edges: []
|
||||
weights: []
|
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outline: []
|
||||
customData:
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID:
|
||||
internalID: 0
|
||||
vertices: []
|
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indices:
|
||||
edges: []
|
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weights: []
|
||||
secondaryTextures: []
|
||||
spriteCustomMetadata:
|
||||
entries: []
|
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nameFileIdTable:
|
||||
arrow_button_0: 555834993836193372
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Loading…
x
Reference in New Issue
Block a user