using UnityEngine; public class Captions : MonoBehaviour { [SerializeField] RectTransform label; [SerializeField] float speed = 10; Vector2 startPosition = new Vector2(180, -709); Vector2 endPosition = new Vector2(180, 3000); private void OnEnable() { label.anchoredPosition = startPosition; } void Update() { label.anchoredPosition += Vector2.up * Time.deltaTime * speed; if (label.anchoredPosition.y > endPosition.y) label.anchoredPosition = startPosition; } }