using System.Text; using UnityEngine; using UnityEngine.Networking; using UnityEngine.UI; public enum URL_Type{tg, whats } public class QR_viewer : MonoBehaviour { public URL_Type urlType; [SerializeField] private Image image; [SerializeField] private string prefix = "https://wa.me/"; [SerializeField] private string prefsDatakey = "Number"; private string suffix; private void Start() { if (!PlayerPrefs.HasKey(prefsDatakey)) return; string data = PlayerPrefs.GetString(prefsDatakey); suffix = $"Здравствуйте! Я победил на аппарате {PlayerPrefs.GetString("Serial")}. Жду приз!"; suffix = workOnSuffix(suffix); //suffix = suffix.Replace(" ", "%20"); string message = $"{prefix}{data}?text={suffix}"; Debug.Log(message); var tex = QrMaker.MakeTexture(message, 1, drawQuietZones: true); tex.filterMode = FilterMode.Point; var sprite = Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), new Vector2(0.5f, 0.5f)); image.sprite = sprite; } string workOnSuffix(string suffix) { if (urlType== URL_Type.tg) { suffix = suffix.Replace("%", "%25") .Replace("?", "%3F") .Replace(" ", "%20") .Replace("!", "%21") .Replace("\"", "%22"); return suffix; } else { return UnityWebRequest.EscapeURL(suffix, Encoding.UTF8); } } }