using UnityEngine; public class SettingSignal { public const string RESET_BALANCE = "ResetBalance"; public const string ENTER_SUPPORT_NUMBER = "EnterSupportNumber"; public const string ENTER_ADMIN_NUMBER = "EnterAdminNumber"; //Призы public const string RESET_PRIZING_ERROR = "ResetPrizingError"; public const string CONFIGURE_PRIZES = "ConfigurePrizes"; //Сервис public const string SCREEN_TEST = "ScreenTest"; public const string INPUT_TEST = "InputTest"; public const string SOUND_TEST = "SoundTest"; public const string HOPPER_TEST = "HopperTest"; public const string QR_TEST = "QrTest"; public const string OPEN_COUNTERS = "OpenCounters"; }