using TMPro; using UnityEngine; public class SettingGroup : MonoBehaviour { [SerializeField] private TextMeshProUGUI _titleLabel; [SerializeField] private RectTransform _contentVLG; public void Configure(SettingsGroupDTO data) { _titleLabel.text = data.Name; foreach (var setting in data.Settings) GenerateSetting(setting); } public void GenerateSetting(SettingDTO setting) { print($"генерация настройки {setting.Id}"); } }