chip-gameV3/Assets/Scripts/GameFSM/VitrinaChoseState.cs
2026-07-14 11:14:13 +03:00

17 lines
390 B
C#

//Выбор номера ячейки витрины
public class VitrinaChoseState : IState
{
VitrinaPanel vitrinaPanel;
public void enter()
{
vitrinaPanel = GameManager.instance.vitrinaPanel;
vitrinaPanel.gameObject.SetActive(true);
}
public void update() { }
public void exit()
{
vitrinaPanel.gameObject.SetActive(false);
}
}