59 lines
1.7 KiB
C#

namespace PrizeSystem
{
public static class PrizeUtils
{
public static string PrizeTypeToString(PrizeType prizeType)
{
return prizeType switch
{
PrizeType.None => "Без приза",
PrizeType.Hopper => "Хоппер 1",
PrizeType.Hopper2 => "Хоппер 2",
PrizeType.Ticket => "Билет",
PrizeType.Qr => "QR/Суперприз",
PrizeType.Marbles => "Марблс",
PrizeType.VitrinaBox => "Витрина",
_ => "Без приза"
};
}
public static Prize CreatePrize() => new EmptyPrize();
public static Prize CreatePrize(CountablePrizeType prizeType, int Amount) => new CountablePrize(prizeType, Amount);
public static Prize CreatePrize(int[] boxes) => new VitrinaPrize(boxes);
public static Prize CreatePrize(string prizeText) => new QrPrize(prizeText);
public static PrizeType CountableToGeneral(CountablePrizeType countableType)
{
return countableType switch
{
CountablePrizeType.Hopper => PrizeType.Hopper,
CountablePrizeType.Hopper2 => PrizeType.Hopper2,
CountablePrizeType.Ticket => PrizeType.Ticket,
CountablePrizeType.Marbles => PrizeType.Marbles,
_ => PrizeType.None
};
}
}
public enum PrizeType
{
None,
Hopper,
Hopper2,
Ticket,
Marbles,
VitrinaBox,
Qr
}
public enum CountablePrizeType
{
Hopper,
Hopper2,
Ticket,
Marbles,
}
}