chip-gameV3/Assets/SettingViewSet.cs

12 lines
327 B
C#

using UnityEngine;
[CreateAssetMenu(fileName = "SettingViewSet", menuName = "Scriptable Objects/SettingViewSet")]
public class SettingViewSet : ScriptableObject
{
public BoolView boolView;
public IntView intView;
public FloatView floatView;
public StringView stringView;
public SignalView signalView;
}