Добавить таймеры и шкалы прогресса, расширить призовую систему и контроль остатков, восстановить настройки и обновить таблицу призов главного меню.
39 lines
1.3 KiB
C#
39 lines
1.3 KiB
C#
public static class SettingKey
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{
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public const string SHOW_NUMBERTECH = "ShowNumber";
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public const string DISPLAY_NOPRIZES = "DisplayNoPrizes";
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public const string DISPLAY_PRIZING_ERROR = "DisplayPrizingError";
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public const string PRIZING = "Prizing";
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public const string PRIZE_STOCK_CONTROL = "PrizeStockControl";
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public const string DIFFICULTY_MODE = "DifficultyMode";
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public const string SOUNDS_VOLUME = "SoundsVolume";
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public const string PROMO_VOLUME = "PromoVolume";
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public const string MUSIC_VOLUME = "MusicVolume";
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public const string DIFFICULTY = "Difficulty";
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public const string BOARD_ROWS = "BoardRows";
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public const string BOARD_COLUMNS = "BoardColumns";
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public const string TAKE_OR_RISK = "TakeOrRisk";
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public const string PRIZING_WHEN_ERROR = "PrizingWhenError";
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//Цены
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public const string FREEPLAY = "Freeplay";
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public const string PRICE_PVP = "PricePvp";
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public const string PRICE_PVE = "PricePve";
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public const string PRICE_REVENGE_PVP = "PriceRevengePvp";
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public const string PRICE_REVENGE_PVE = "PriceRevengePve";
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public const string VALUTA_PER_IMPULSE = "ValutaPerImpulse";
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public const string VALUTA_NAME = "ValutaName";
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public const string CASH_TO_RESET_DIFFICULTY = "CashToResetDifficulty";
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}
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