16 lines
409 B
C#
16 lines
409 B
C#
using UnityEngine;
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public struct BoardConfiguration
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{
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public readonly Transform topLeftCell;
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public readonly Vector2 cellOffset;
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public readonly float stickedYOffset;
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public BoardConfiguration(Transform topLeft, Vector2 cellOffset, float stickedYOffset)
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{
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this.topLeftCell = topLeft;
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this.cellOffset = cellOffset;
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this.stickedYOffset = stickedYOffset;
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}
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}
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