2026-07-14 11:14:13 +03:00

19 lines
369 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DogSounds : MonoBehaviour
{
public AudioClip appearClip;
public AudioClip shotClip;
public void LaserPrint()
{
SoundManager.instance.playClip(appearClip);
}
public void Shot()
{
SoundManager.instance.playClip(shotClip);
}
}