21 lines
479 B
C#
21 lines
479 B
C#
using UnityEngine;
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using UnityEngine.Events;
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public class CharacterEventBus : MonoBehaviour
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{
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public static CharacterEventBus Instance { get; private set; }
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public UnityEvent OnCharacterAppeared;
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public UnityEvent OnBotTurn;
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public UnityEvent OnPlayerTurn;
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public UnityEvent OnBotWin;
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public UnityEvent OnPlayerWin;
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public UnityEvent OnLevelDown;
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public UnityEvent OnDraw;
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public void Initialize()
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{
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Instance = this;
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}
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}
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