Реализована система счетчиков
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Assets/RecordView.prefab
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@ -65,7 +65,7 @@ public class MainBootstrap : MonoBehaviour
|
||||
ComPortController.PaymentReceived += WalletManager.OnCoin;
|
||||
|
||||
WalletManager.Initialize(ConfigCatalog.WalletManagerConfig);
|
||||
|
||||
CountersSystem.Init(ConfigCatalog.CountersConfig);
|
||||
|
||||
GameModesHolder.Initialize(ConfigCatalog.GameModesConfig);
|
||||
In.Initialize(In.GetInputSourceByType(InputType));
|
||||
|
||||
@ -1,7 +1,8 @@
|
||||
using UnityEngine;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
[CreateAssetMenu(fileName = "CountersConfig", menuName = "Создание конфигов/Счетчики")]
|
||||
public class CountersConfig : ScriptableObject
|
||||
{
|
||||
|
||||
public List<CountersSystem.CounterRecord> Counters;
|
||||
}
|
||||
|
||||
@ -1,6 +0,0 @@
|
||||
using UnityEngine;
|
||||
|
||||
public class CountersManager
|
||||
{
|
||||
|
||||
}
|
||||
72
Assets/Scripts/Common/Managers/CountersSystem.cs
Normal file
72
Assets/Scripts/Common/Managers/CountersSystem.cs
Normal file
@ -0,0 +1,72 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public static class CountersSystem
|
||||
{
|
||||
public static List<CounterRecord> Records;
|
||||
|
||||
private static bool initialized = false;
|
||||
public static void Init(CountersConfig config)
|
||||
{
|
||||
Records = new();
|
||||
foreach (var counter in config.Counters)
|
||||
Records.Add(counter);
|
||||
|
||||
Debug.Log("Систкема инициализирована");
|
||||
initialized = true;
|
||||
}
|
||||
|
||||
public static int GetCount(CounterRecord record) => PlayerPrefs.GetInt(record.PrefsKey, 0);
|
||||
|
||||
public static void Add(CounterType counterType, int amount)
|
||||
{
|
||||
if(!initialized)
|
||||
{
|
||||
Debug.Log("CountersSystem не проинициализирован");
|
||||
return;
|
||||
}
|
||||
|
||||
var filtred = Records.FindAll(c => c.Type == counterType);
|
||||
foreach (var rec in filtred)
|
||||
{
|
||||
int currentValue = PlayerPrefs.GetInt(rec.PrefsKey, 0);
|
||||
PlayerPrefs.SetInt(rec.PrefsKey, currentValue + amount);
|
||||
}
|
||||
}
|
||||
|
||||
public static void Increment(CounterType counterType) => Add(counterType, 1);
|
||||
|
||||
public static void Reset()
|
||||
{
|
||||
if (!initialized)
|
||||
{
|
||||
Debug.Log("CountersSystem не проинициализирован");
|
||||
return;
|
||||
}
|
||||
foreach (var rec in Records)
|
||||
rec.Reset();
|
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}
|
||||
|
||||
[Serializable]
|
||||
public class CounterRecord
|
||||
{
|
||||
public string Name;
|
||||
public CounterType Type;
|
||||
public string PrefsKey;
|
||||
public bool Resettable;
|
||||
public void Reset()
|
||||
{
|
||||
if(Resettable)
|
||||
PlayerPrefs.SetInt(PrefsKey, 0);
|
||||
}
|
||||
}
|
||||
|
||||
public enum CounterType
|
||||
{
|
||||
StartsFromMenu,
|
||||
StartsFromRevenge,
|
||||
TotalStarts,
|
||||
Revenue
|
||||
}
|
||||
}
|
||||
16
Assets/Scripts/Settings/CounterRecordView.cs
Normal file
16
Assets/Scripts/Settings/CounterRecordView.cs
Normal file
@ -0,0 +1,16 @@
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
|
||||
public class CounterRecordView : MonoBehaviour
|
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{
|
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[SerializeField] private TextMeshProUGUI _counterNameLabel;
|
||||
[SerializeField] private TextMeshProUGUI _counterAmountLabel;
|
||||
|
||||
public void Configure(CountersSystem.CounterRecord record)
|
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{
|
||||
_counterNameLabel.text = record.Name;
|
||||
if (record.Resettable) _counterNameLabel.text += "(обнуляемый)";
|
||||
|
||||
_counterAmountLabel.text = CountersSystem.GetCount(record).ToString();
|
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}
|
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}
|
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2
Assets/Scripts/Settings/CounterRecordView.cs.meta
Normal file
2
Assets/Scripts/Settings/CounterRecordView.cs.meta
Normal file
@ -0,0 +1,2 @@
|
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fileFormatVersion: 2
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guid: e8316cb917d3c2941adb9293a82cc494
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43
Assets/Scripts/Settings/CountersPanel.cs
Normal file
43
Assets/Scripts/Settings/CountersPanel.cs
Normal file
@ -0,0 +1,43 @@
|
||||
using System;
|
||||
using UnityEngine;
|
||||
|
||||
public class CountersPanel : MonoBehaviour
|
||||
{
|
||||
public event Action OnComplete;
|
||||
|
||||
[SerializeField] private CounterRecordView _recordViewPrefab;
|
||||
[SerializeField] private Transform _group;
|
||||
[SerializeField] private InSignal _exitSignal = InSignal.UpRight;
|
||||
|
||||
private void OnEnable() => Generate();
|
||||
private void OnDisable() => Clear();
|
||||
private void OnDestroy() => Clear();
|
||||
|
||||
private void Update()
|
||||
{
|
||||
if (In.GetButtonDown(_exitSignal)) Exit();
|
||||
}
|
||||
|
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private void Generate()
|
||||
{
|
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foreach (var record in CountersSystem.Records)
|
||||
{
|
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var go = Instantiate(_recordViewPrefab.gameObject, _group);
|
||||
go.GetComponent<CounterRecordView>().Configure(record);
|
||||
}
|
||||
}
|
||||
|
||||
private void Exit()
|
||||
{
|
||||
OnComplete?.Invoke();
|
||||
gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
private void Clear()
|
||||
{
|
||||
for (int i = _group.childCount - 1; i >= 0; i++)
|
||||
{
|
||||
Destroy(_group.GetChild(i).gameObject);
|
||||
}
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/Settings/CountersPanel.cs.meta
Normal file
2
Assets/Scripts/Settings/CountersPanel.cs.meta
Normal file
@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: de4abf9c590272749af474b35ba4cf1c
|
||||
Loading…
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Reference in New Issue
Block a user