sea-battle-vr/Assets/Scripts/GameManager.cs
2026-06-02 17:04:29 +03:00

28 lines
549 B
C#

using Cysharp.Threading.Tasks;
using System.Threading;
using UnityEngine;
public class GameManager : MonoBehaviour
{
public static CancellationTokenSource globalCts { get; private set; }
public void Init()
{
globalCts = new CancellationTokenSource();
}
private void LateUpdate()
{
In.ResetFrameData();
}
private void OnApplicationQuit()
{
Debug.Log("EXITING");
ComPortController.Shutdown();
globalCts?.Cancel();
//XRController.DisableXR().Forget();
}
}