9 lines
270 B
C#
9 lines
270 B
C#
using System.Collections.Generic;
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using UnityEngine;
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[CreateAssetMenu(fileName = "GameModesConfig", menuName = "Создание конфигов/Игровые режимы")]
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public class GameModesConfig : ScriptableObject
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{
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public List<GameMode> gameModes;
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}
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