23 lines
540 B
C#

using UnityEngine;
/// <summary>
/// Отображение состояния игры на экране наблюдателя
/// </summary>
public class ScreenUI : MonoBehaviour
{
[SerializeField] private ShipCounters ShipCounters;
[SerializeField] private ScoreView ScoreView;
public void Initialize()
{
ShipCounters.Initialize();
GameState.ScoreModel.OnUpdate += ShipCounters.Refresh;
ScoreView.Initialize();
GameState.ScoreModel.OnUpdate += ScoreView.Refresh;
}
}