sea-battle-vr/Assets/Scripts/Gameplay/CamerasPositionToTargetTransform.cs

11 lines
244 B
C#

using UnityEngine;
public class CamerasPositionToTargetTransform : MonoBehaviour
{
[SerializeField] private Transform TargetPoint;
void LateUpdate()
{
CamerasManager.CamerasPivot.position = TargetPoint.position;
}
}