sea-battle-vr/Assets/Scripts/Settings/SettingsBootstrap.cs

21 lines
565 B
C#

using UnityEngine;
public class SettingsBootstrap : MonoBehaviour
{
[SerializeField] private SettingsScreen SettingsScreen;
[SerializeField] private Canvas SettingsCanvas;
[SerializeField] private Canvas VRCanvas;
private void Awake()
{
if (!BootstrapperState.MainBootstraped)
{
SceneLoader.LoadScene("Bootstrap");
return;
}
SettingsCanvas.worldCamera = CamerasManager.Screen_Camera;
VRCanvas.worldCamera = CamerasManager.VR_Camera;
SettingsScreen.Generate();
}
}