23 lines
462 B
C#
23 lines
462 B
C#
using UnityEngine;
|
|
|
|
public class AirdropAccessView : MonoBehaviour
|
|
{
|
|
[SerializeField] CanvasGroup canvasGroup;
|
|
public void Init()
|
|
{
|
|
canvasGroup.alpha = 0;
|
|
AirDropManager.AccuracyUpdated += Display;
|
|
}
|
|
|
|
void Display(float accuracy, bool ready)
|
|
{
|
|
float target = ready ? 1 : 0;
|
|
canvasGroup.alpha = target;
|
|
}
|
|
|
|
private void OnDestroy()
|
|
{
|
|
AirDropManager.AccuracyUpdated -= Display;
|
|
}
|
|
}
|