sea-battle-vr/Assets/Scripts/Menu/MenuInputRouter.cs

27 lines
522 B
C#

using UnityEngine;
public class MenuInputRouter : MonoBehaviour
{
[SerializeField] private PaymentUI paymentUI;
void Update()
{
UiControls();
if (In.GetButtonDown(InSignal.Service)) SceneLoader.LoadScene("Settings");
}
private void UiControls()
{
if (In.GetButtonDown(InSignal.DownLeft)) paymentUI.Next();
if (In.GetButtonDown(InSignal.UpLeft)) paymentUI.Previous();
if (In.GetButtonDown(InSignal.DownRight)) paymentUI.Choose();
}
}