sea-battle-vr/Assets/Scripts/Common/Configs/PeripherialConfig.cs

9 lines
215 B
C#

using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName = "PeripherialConfig", menuName = "SO_Configs/PeripherialConfig")]
public class PeripherialConfig : ScriptableObject
{
List<>
}